Asadeus Studios: A case study

The Research

Unfamiliar with the UE4 gaming culture, I needed to understand his users. Who paid money for UE4 material? Who were the users that enjoyed this medium as a hobby? My audience was going to be game designers and developers but also game studio execs who needed a piece of game quickly. These users need shortcuts for rapid prototyping to demonstrate a concept or to supplement a section of their game where there mechanics are weak.

Insights

Therefore, I came back to my client with my findings:

Aces. Now go do it!

The client was impressed with my overall understanding of the direction of his business. He agreed that he wanted a website that showcased exactly those insights.

  • A fully functional mounting system for single rider, multiple riders and non-specific animal
  • Tons of pen and paper art
  • Logo
  • Sample animations
Site map of Asadeus Studios website: Home page, About page, Library page and the pages’ contents
Site map of Asadeus Studios website: Home page, About page, Library page and the pages’ contents
Website Map

Listening to my client

Truly listening to my client gave me all the copy I needed. His passion for his work was soundbite after soundbite that I could use when I wrote his bio and his game design philosophy.

Wireframes

For my first deliverable, I presented the following low-fidelity wireframes to my client:

Wireframes for the Asadeus Studios website
  • About Statement
  • “Production Ready” blurb
  • Consulting copy paragraph
  • Copy for Gamework Systems
  • Produce the video jumbotron (yeah, I edit videos too)
  • Build Navigation and Footer
  • Create images for games, consulting images, system images, and embed the videos
  • All the collateral you see above

Software designer, constant curator, confidence builder, joy cultivator, forever tinkering, weeknight warrior, chronic over-thinker, deficit levels of attention

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